In today’s video, we’re going to talk about how to start using the Blender Add-On Box cutter to cut objects inside of Blender!

 

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BOX CUTTER DOWNLOAD
https://www.blendermarket.com/creators/teamc

BOX CUTTER DOCUMENTATION
https://boxcutter-manual.readthedocs.io/en/latest/shape_box/

MASTERXEON YOUTUBE CHANNEL (Box Cutter and Hard Ops Tutorials)
https://www.youtube.com/user/masterxeon1001

This is going to be a high level overview, then in the future we can continue getting more in-depth with this tool!
Note that all this information we’re going to discuss will be linked in the notes below the video!


BoxCutter is an add-on from TeamC that you can find in the Blender Market (link in notes below video). You can either buy it as a stand-alone, or purchase it as a part of a bundle that also includes the add-on Hard Ops – personally I’d get the bundle – both of these tools are very powerful.


There is a very comprehensive documentation package, and MasterXeon1001 (the developer) is also consistently putting out videos on new features and methods on his YouTube channel.


So – when you get the add-on, you can start by installing it using the properties function.


Note that once it’s installed, you can tap the “n” key to pop up the box cutter window and it tells you the next step – in order to enable box cutter, you tap ALT+W on your keyboard. This both gives you a menu at the top of the page, as well as help options in the menu bar on the right hand side.


Once the tool is activated, there are many different ways to start creating cuts in your objects.
Usually, you’ll either open up the menu on the right hand side and select options there, or tap the “D” key on your keyboard to open up a menu of different options


So the easiest way to start creating cuts in your model is to select an object, then click and drag. This will create a box. Note that the color that you see indicates the kind of operation you’re applying to this object. As you move your mouse, notice that the box will move along with it, creating a cut inside of your object.


Note that this is creating a Boolean modifier, meaning that this cut is adjustable. If you tab into edit mode, notice that your cuts don’t show up, because the modifiers this is creating have not been applied.


One thing to note about this is that when you’re adding a cut, if you tap the tab key, this tool will move into kind of a dynamic adjustment mode, giving you a series of little dots that you can drag in order to adjust various aspects of your cuts.


You can also use keyboard shortcuts while tools are live to modify your shapes – for example, you can add a bevel to your shapes.

There are multiple different operation modes that create different results. For example – the slice modifier will slice your object using a Boolean modifier, while the knife will actually cut your geometry in a destructive way. The inset tool allows you to create insets inside of your shape.